University of Melbourne
This subject provides an introduction to the basic principles, analysis, and design of distributed systems and game theory within an engineering context, encompassing fundamental concepts, analytical tools, and algorithms. It focuses on multi-person decision-making on distributed systems and game-theoretic approaches to resource allocation. Both static, distributed, and convex optimisation and (non)linear dynamical systems are studied. The concepts and methods discussed are illustrated in multiple application areas including Internet of Things (IoT), smart grid and power systems, cyber-security, and communication networks.
📌 课程信息来源于 Melbourne University Handbook,选课建议为 AI 生成仅供参考。请以官方 Handbook 为准。
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