University of Melbourne
This subject engages with the theoretical, practical and technical aspects of creative writing for video games and live performance. Through a rigorous examination of the work of key artists and writing from the 1980s onwards, students will devise concepts for games, performance and enhance their scriptwriting practice. Student will produce a critical essay and two scripts: a solo piece or character monologue; and a script for a game or live performance; as well as workshopping their ideas in class.
📌 课程信息来源于 Melbourne University Handbook,选课建议为 AI 生成仅供参考。请以官方 Handbook 为准。
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