University of Melbourne
The subject critically examines the contemporary and historical modes in which architecture engages with media. This subject will include a focus on Generative Artificial Intelligence (AI) in media, architectural history, game engines and experiencing virtual realms by identifying physical-virtual exchanges. The subject focuses on the theory and practice of image-making in architectural discourse specifically digital heritage using contemporary media technologies. It is structured into three parts: (1) lectures, readings and discussion, (2) fieldwork and collection of data using various modes of recording and scanning, (3) a workshop format where students apply theory to practice and create historical digital narratives using new software skills. Students will develop and present the outcomes of a workshop series within the subject, including a digital concept, a 3D model using AI and representations of that model in digital interactive and immersive environment, experimentation with VR, and the culmination of all previous assessments into an AI-assisted video narrative.
📌 课程信息来源于 Melbourne University Handbook,选课建议为 AI 生成仅供参考。请以官方 Handbook 为准。
数据更新时间:2026 年 2 月 | WhiteMirror 不对信息准确性承担责任